Lukasz is an experienced video game developer and an adventure enthusiast. Over the past 15 years, he has forged his path from Triple-A to casual mobile games. He has launched and assisted in launching game companies across Vancouver and San Diego. His passion lies in generating new ideas, realizing them in the form of functional prototypes and presenting them to stakeholders. With his past experience as an art director and product manager, he ensures deliverables are set on time and budget while looking slick.
A creative problem solver, Lukasz is focused on segmenting game development processes into a series of achievable tasks while aiding in company valuation and publisher relations. He is excited to be a part of mimik and its pioneers of new software development processes. His goal is to aid in seeking new opportunities in the world of gamification. Lukasz is always looking at how to combine technology into the world of game development, education and many adventurous pursuits.
During his free time, you will find him above or below the ground scuba diving, rock climbing or hunting for rocks and fossils. Lukasz holds a degree in Finance from UBC, Sauder School of Business.